Scripts That Read qb-core's Player State

QBCore is the framework most FiveM roleplay servers grow up on, and the reason is the ecosystem: shared player state, a job and gang system every resource can read, and an item table the whole server agrees on. Everything in this collection is written against that contract.

Scripts That Read qb-core's Player State - QBCore Scripts

Scripts in this category

37 products
SALE
DRC Drugs V2: 10-Drug System for FiveM
Ten drugs, a progression system, four dealer locations and 50+ items, shipped as readable source so you can bend the economy to your city instead of the reverse.
$150.00 $44.99
NEW
Place Any Inventory Item in the World
Any inventory item can become a physical object in the world, which quietly turns evidence, dead drops and abandoned gear into things players find rather than describe.
$10.00
Rahe Boosting System: FiveM Car Theft
A structured car theft loop rather than a hotwire button: contracts, a hacking minigame, VIN scratching, a buyer, and enough police tension to make it worth doing.
$30.00
NEW
Free Crew Heist Script for FiveM Servers
A crew heist you can run tonight for nothing: intercept the truck, work the job, split the take. Full version, not a trial.
FREE
Rahe Speakers System: FiveM Audio Script
Placeable speakers with real distance falloff, so a house party is something you hear from the next street rather than something you are told about in chat.
$20.00
QBCore Framework V8: FiveM Server Build
Aimed at owners opening a serious city: premium scripts and custom jobs assembled and configured, not a resources folder and a wish of luck.
$110.00
Smash N Grab 2.0: FiveM Vehicle Looting
Every parked NPC car becomes a small decision: configurable loot, configurable odds, and enough risk to make petty crime worth roleplaying.
$9.99
Lootable NPC Bodies for FiveM Servers
Loot tables per ped group and per model, an export so your own scripts can set a drop for one specific entity, and the option to drop on ragdoll as well as death.
$9.00
SALE
Brake Overheating Script for FiveM
Brakes heat up, glow, and start to fade, so a long pursuit costs something and the brake upgrade in your mechanic shop finally has a reason to be on the menu.
$9.00 $7.29
FiveM Drift Tires & Car Lift Pack
Convert almost any car to drift setup, plus a working lift for the shop floor, so the mechanic bay looks like a garage and not a parking space.
$20.00
ESX Framework V2: Full FiveM Server
An ESX Legacy base with the weight system, ox_inventory, multicharacter, spawn selector and phone already agreeing with each other rather than fighting.
$100.00
QBCore Framework V3: FiveM Server Build
EUP, new maps and custom vehicles on top of the V2 base, with eye targeting wired through most scripts and the Cayo Perico job set already in place.
$80.00
JG Mechanic Script: FiveM Tuning & Repair
Tuning with DLC parts and camera previews, plus repair as something a mechanic performs rather than a menu the owner clicks, which is what gives the job a reason to exist.
$30.00
Detective Tools: FiveM Body Investigation
Examine a body and learn when, how and where it was hit, which turns a shooting from an argument in chat into something EMS and detectives can actually work.
$9.00
Free FiveM OBD Car Diagnostic Device
Plug in, read the fault codes, then quote the customer. Gives mechanic roleplay the diagnosis step it usually skips, and it costs nothing.
FREE
KuzQuality Hideouts 2.0 for FiveM
Buyable hideouts scattered across the map with storage inside, so a crew has somewhere to keep things that is not the boot of a car they might lose.
$10.00
NEW
WAIS HUD V6: Customisable FiveM HUD
Eleven status bar styles, six animated speedometers and per-player colour control, so your server's most-screenshotted UI does not look like everyone else's.
$25.00
Realistic Offroad Physics for FiveM
Terrain that actually resists you, so a sports car stops taking the mountain pass at 120 and your 4x4 owners get a reason to have bought one.
$20.00
SALE
QBCore V7 NoPixel 4.0 Style FiveM Server
The NoPixel 4.0 look and systems on a current QBCore base, with custom jobs, robberies, vehicles and interiors already agreeing with each other.
$160.00 $110.00
QBCore Framework V1: Full FiveM Server
The entry point to the QBCore build line: a full qb-core server with custom scripts already integrated, so your first restart has a working city rather than a framework.
$60.00
Free FiveM Bike Jump Ability Script
Hop a bicycle over a kerb instead of stopping at one. Standalone, free, and quietly one of the best things you can do for courier and stunt roleplay.
FREE
Full FiveM Drugs Package: Grow & Sell
Processing at 17 real map locations instead of a teleport into a shell, plus street sales through the boot of your car with peds that sometimes rob you.
$12.00
QBCore Framework V4: FiveM Server Build
Built on a current qb-core base rather than an aging fork, which is the difference between inheriting a server and inheriting somebody's unpatched exploits.
$100.00
Burgershot Restaurant Job by DRC
The starter job every FiveM economy runs, done properly: target-driven cooking, service and shifts. Pairs with the Burgershot interior.
$10.00

What makes a script a QBCore script

Any Lua resource will run on a QBCore server. What makes something a QBCore script is that it reads and writes the framework's state instead of inventing its own. In practice that means four hooks:

  • Player data. QBCore.Functions.GetPlayer for identity, money, metadata and licences, so a payout lands in the same wallet the rest of your city uses.
  • Jobs and grades. Gating an interaction behind PlayerData.job.name and a grade level, so your police whitelist actually applies.
  • Items. Registering with qb-inventory or ox_inventory so the thing a player just looted is a real item they can drop, sell or lose.
  • Targeting. Exposing interactions through qb-target or ox_target rather than a proximity key press, so the interaction obeys the same rules as everything else on the map.

A resource that skips those and stores state in its own table will work in a showcase video and drift out of sync the first time a player relogs.

Jobs, crime and the economy in between

A roleplay economy needs both directions of money flow. The legal side is jobs, whether a delivery run, a restaurant shift or a mechanic bay, and the value of a job script is not the payout but the reason to be somewhere with other people. The illegal side is robberies, drug production and laundering, and its value is risk: something that can be interrupted, reported and lost. The collection covers both, plus the laundering and selling loops that connect them.

Compatibility, and the words that hide problems

"QBCore compatible" covers a wide range. Ask which QBCore: current qb-core on the Cfx.re release line behaves differently from a two-year-old fork, and inventory is the usual break point, because qb-inventory, ox_inventory and ps-inventory do not share an item schema. Every product page here states the framework and dependency list before you buy, and the dependency list is the part worth reading twice.

Adding scripts without destabilising a live server

Add one resource per restart. Watch resmon for the new resource specifically rather than just the server total, and give it a full population cycle before adding the next. When something breaks after installing three at once, you have three suspects and no way to narrow them down. Every order here is delivered by email within minutes, so there is no reason to rush the install.

Frequently asked questions

Will QBCore scripts run on Qbox?

Usually, and often with no changes, because Qbox keeps QBCore compatibility deliberately so resources transfer. The exceptions are scripts that call internal qb-core functions directly rather than going through the exported API. Each product page lists the frameworks that specific script supports.

Which inventory do these scripts expect?

It varies by creator. ox_inventory and qb-inventory are the two common targets and they do not share an item schema, so check the dependency list on the product page before buying and match it to what your server already runs.

Do I need qb-target or ox_target?

For most interaction-based scripts, yes, one target resource or the other. They are free, open resources rather than paid dependencies, and most servers already run one.

How do I add items a script needs to my inventory?

Paid scripts ship the item definitions and any images in the download, along with the SQL for jobs or gangs where needed. You paste the item block into your inventory's shared items file and drop the images into its image directory.