Making the inventory visible

Almost everything valuable on a roleplay server is invisible. Drugs, weapons, cash and stolen goods all live inside a menu that only their owner can see, which quietly removes the tension from transporting them. This script moves items into the world: any inventory item can be placed as a physical object that everyone can see.

The consequence is immediate. A crew moving product in the back of a pickup is now moving something a passing officer could notice. That is a different game to carrying the same items in a hidden list.

Placement

Define a model per item, or let the fallback models handle anything you have not configured, so every item in your inventory is placeable from day one. Placement runs through the script's own menu (F4 by default), or you can add a "Place" option directly into your inventory UI if you prefer. The placement method itself is smooth rather than a snap-to-ground drop.

Persistence

Items placed on the ground are saved and respawn after a server restart. A stash left in an alley is still there tomorrow.

Vehicles

Items can be stored in any vehicle's trunk, and on the vehicle itself, staying attached as it moves. A custom algorithm predicts trunk dimensions so placement works across the vehicle list without being exploitable.

Abuse resistance

The entire placement logic is server-side. That is the detail worth checking on any script that creates world objects, because client-authoritative placement is how duplication exploits happen.

Compatibility

ESX, QBCore, Qbox and ox_inventory, with plug-and-play support for Quasar's qs-inventory. Optional integration with qb-target, qtarget and ox_target.

Delivered by email within minutes of checkout.

KuzQuality Placeable/Throwable Items installation for FiveM servers

KuzQuality Placeable/Throwable Items is a FiveM script from CFX Assets Tebex Store in the ESX Scripts category. After checkout, download the resource package from your CFX Assets Tebex Store order email, upload the included folder to your server, and start it from server.cfg.

1. Upload the resource Place the purchased script folder inside your FiveM resources/ directory.
2. Start it in server.cfg Add an ensure line using the exact folder name shipped in the download.
3. Restart and verify Restart the server, check the console for startup errors, then test the resource in-game.

Use this as the server.cfg pattern. Replace the folder name if your downloaded resource folder is different:

ensure kuzquality-placeable-throwable-items

The previous generated tebex-... prefix has been removed here because the real folder name is controlled by the download package, not by this product page.

Why KuzQuality Placeable/Throwable Items fits a FiveM server

Built for server flow KuzQuality Placeable/Throwable Items is designed to slot into a live FiveM economy, staff workflow, or roleplay loop without turning setup into a weekend project.
Config-first tuning Adjust the resource around your community rules, jobs, permissions, balance, and pacing so it feels native to your server instead of bolted on.

Framework labels for this listing: esx, qbcore, qbox. Check the included readme for any product-specific setup notes.

KuzQuality Placeable/Throwable Items compatibility and purchase details

Frameworks
ESX · QBCore · Qbox
Category
Idle resmon
0.00 - 0.02 ms
Delivery
Instant email — unique per-order link
Updates
Lifetime — never pay again
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About this FiveM script

KuzQuality Placeable/Throwable Items is a premium FiveM script for esx, qbcore, qbox servers. It’s part of the Tebex catalog, a curated selection of resources for QBCore, ESX and Qbox roleplay servers. Every script on Tebex ships with lifetime updates, instant email delivery, and email support for technical questions.

It installs as a standard FiveM resource: unzip it into your resources folder, add it to your server.cfg, and restart. The config-first design means you can change prices, permissions and locations without editing the core Lua.

Framework fit for this listing: esx, qbcore, qbox. Check the included readme for any setup notes specific to this resource. Licence and refund terms are set out in our terms.