Scripts Built for the Qbox Framework

Qbox is what QBCore looks like after a decade of lessons: the same mental model, rebuilt on ox_lib, ox_inventory and oxmysql, with the dead weight removed. Scripts here target it natively rather than being QB resources with a compatibility shim bolted on.

Scripts Built for the Qbox Framework - Qbox Scripts

Scripts in this category

38 products
Burgershot Restaurant Job by DRC
The starter job every FiveM economy runs, done properly: target-driven cooking, service and shifts. Pairs with the Burgershot interior.
$10.00
Free FiveM Admin Menu: NUI Staff Panel
A searchable staff panel instead of a wall of slash commands: live player list, favourited actions, noclip and godmode toggles, all gated by the ACE permissions you already manage.
FREE
JG Dealerships v2: FiveM Vehicle Sales
Where a car enters your economy with an owner and a plate attached: showroom sales, player-run dealerships and financing that the garage layer can actually read.
$20.00
Tequi-La-La Bar Job by DRC
Vinewood's bar gets an employer: target-driven service, stock handling and shifts, so nightlife roleplay has a job attached to it.
$10.00
DRC Horny's Job Script for FiveM
Another diner with a real shift attached, which matters more than it sounds: two restaurants means new players are not all queuing at the same counter.
$10.00
Free FiveM Money Wash Script
The step most crime economies skip: dirty money has to be washed somewhere, at a rate that costs the player something. Free, and a full version.
FREE
DRC Beanmachine Job Script for FiveM
A coffee shop job with orders, preparation and service, which makes it one of the few legal starting jobs that puts a new player in front of other players.
$10.00
Cocaine Production Script for FiveM
Drug production as a place players travel to and a process they work through, rather than an item that becomes a better item when you stand still for eight seconds.
$15.00
QBCore Framework V6: FiveM Server Build
A progression-based robbery system, a 17,000-piece clothing pack and a monthly update cadence, on a build that has had a performance pass before you get it.
$110.00
JG Advanced Garages v3 for FiveM
Cars, boats and aircraft stored separately, impound that costs something, job and shared garages, and vehicle state that is still correct after a restart.
$20.00
Free Drift Smoke Effects for FiveM
Thicker, more visible tyre smoke, because a drift event with stock GTA smoke looks like nothing is happening. Free, and a full version.
FREE
Free FiveM House Robbery Script
Break in, work the rooms, get out before dispatch arrives. Configurable loot and entry, target-driven, and free as a full version rather than a demo.
FREE
Bahama Mamas Nightclub Job by DRC
Staff the club rather than stand in it: bar service, stock and shifts bound to the venue through your target resource. Pairs with the Bahama Mamas interior.
$10.00
Animation Suggestions Script for FiveM
One keybind plays whatever fits the moment: leaning on the bar you are standing at, sitting on the wall behind you, inspecting the open bonnet in front of you.
$8.00

Why servers move to Qbox

QBCore grew by accretion. Qbox is a deliberate rebuild of the same idea on a maintained foundation, using ox_lib for UI and callbacks, ox_inventory for items and oxmysql for the database layer, with typed exports and a state-bag approach that keeps client and server honest. For a server owner the practical wins are fewer mystery desyncs, a smaller surface for exploits, and dependencies that are actually maintained.

The compatibility layer, and what it does not cover

Qbox keeps QBCore compatibility on purpose, so the majority of QB resources start and run without edits. That is a migration aid rather than a promise. What tends to break:

  • Resources that call internal qb-core functions rather than the exported API.
  • Anything assuming qb-inventory's item schema when Qbox runs ox_inventory.
  • Scripts that write directly to the players table instead of going through the framework.

A native Qbox script skips all three by construction, which is the argument for buying one rather than porting a QB resource yourself.

Migrating a live server

The order that survives contact with players: stand up a second server on Qbox with your database restored to it, move resources across in dependency order (framework, inventory, target, then everything else), and run a small group through a full session before you announce anything. Inventory migration is the step that eats the week, because item names, metadata and stack rules differ between qb-inventory and ox_inventory, and the mapping has to be written once, carefully, rather than fixed live.

Buying for a server that is mid-move

If you are between frameworks, prefer scripts whose product page lists both QBCore and Qbox. Everything in this collection states its framework support explicitly, and orders arrive by email minutes after checkout so you can test against both stacks the same evening.

Frequently asked questions

What is Qbox and how is it different from QBCore?

Qbox is a maintained fork of QBCore rebuilt on the ox stack: ox_lib, ox_inventory and oxmysql, with typed exports and state bags. It keeps the same mental model and deliberate QBCore compatibility, but replaces the aging internals that cause most desync and exploit problems.

Can I run my existing QBCore scripts on Qbox?

Most of them, yes. The compatibility layer is intentional. Scripts that call internal qb-core functions directly, assume qb-inventory's item schema, or write straight to the players table are the ones that need work.

Do Qbox scripts need ox_lib and ox_inventory?

Native Qbox resources generally assume ox_lib and ox_inventory, since that is the stack Qbox is built on. Both are free and open. The dependency list on each product page is authoritative for that script.

Is it worth migrating an established server to Qbox?

It depends on what is hurting. If your pain is desyncs, exploits and unmaintained dependencies, the rebuild pays for itself. If your QBCore server is stable and your resources are current, the migration cost, which is mostly inventory item mapping, may not be worth it yet.